The party:
- Konn, F1 (NtH)
- Ploikal, MU4 (TM)
Treasure:
- 611 SP
- Two gems worth 110 SP each
XP: 831.
Casualties: None.
Report:
- They decide to scope out Farmers’ Guild Hall.
- Ploikal uses his crystal ball to see into the hall.
- Discovers it is used by a mystery cult devoted to the harvest goddess Yiggub.
- Offerings include silver, so they decide it is worth a try to break in and steal some valuables.
- During the day, they observe the hall to check for alternative entrances and find one back entrance.
- At night, they once again scry to ensure no ceremony is going on. They only see guards posted throughout the building.
- They go through the town’s deserted streets to the hall at its western edge.
- They cast a Wizard Lock on the front door.
- Ploikal turns Konn invisible and summons a pair of Devil Apes.
- Konn tries to open the back door, expecting it to be unlocked by Ploikal’s magic.
- The noise alerts the guard inside.
- Ploikal casts a Knock spell to open the door.
- The Apes go inside and are blocked by the guard at the door.
- Apes are killed.
- They see a horde of skeletons approach from the fields.
- The party attempts to sneak in but bumps against the guard.
- More guards arrive.
- The party heads upstairs.
- Some guards chase them.
- Guards upstairs are alerted as well.
- Konn makes a lot of noise up the stairs.
- Ploikal chaffs a potion of Mastery over Men, putting a charm on most of the guards on both ends of the stairs and ordering them to take everyone downstairs and into the main hall.
- Meanwhile, skeletons have arrived at the door and begin to bash it in.
- The lone guard desperately tries to bar it and asks for help from charmed colleagues, who grapple and drag him off.
- Upstairs, the party begins breaking open chests and filling their pockets with coins.
- Skeletons break down the door and stream in, begin attacking guards.
- Upstairs, the party searches the rest of the rooms.
- Downstairs, an epic fight between skeletons and guards develops, taking the lives of many and slowly moving into the main hall.
- Upstairs, the party finds little of note, but Ploikal takes one curious-looking scroll from the library.
- Downstairs, two remaining guards battle the remaining skeletons.
- A single guard remains standing when all skeletons are defeated.
- The party enters the hall try to mind-control the guard but fails.
- Konn faces off against the guard, takes a nasty cut, but ultimately prevails.
- They pry the gemstone eyes from the statue of Yiggub and leave like thieves into the night.
One thought on “Session 19”