The party:
- Ploikal, orange MU5 (TM)
- Pholgon, purple F4 (MG)
- Dygardo, white F1 (KM)
- Rima, Qasim, Kamila, light feet
- Faruk, orange NC
Treasure:
- A sack of 100 GP
- A sack of 231 SP
- A silver and gold codpiece worth 963 SP
- A pot of silver shavings worth 80 SP
- Three sacks of minerals worth 100 SP each
- A chest with delicate tools worth 3,000 SP
- One potion of giant’s strength
XP: 5574.
Casualties: Two light foot soldiers, killed by cavemen.
Report:
- They decide to head to The Balok.
- The trip over is uneventful.
- They enter and make their way towards the stairs down via the usual route.
- This time around, they make sure to spike open every door they pass through.
- In the room with the pile of cabinets they rummage around and find a few sacks of coins.
- They hear noises from behind the next door. Ploikal uses his crystal ball and sees three black ruffians.
- They try to bash open the door and surprise them, but they fail.
- A brief conversation escalates into a fight. Ultimately, one bandit is captured and interrogated, but the poor sap has nothing useful to tell them and is unceremoniously murdered. The party continues its way.
- They head downstairs and, once down, start moving east. A large herd of swine makes their way past them, indifferent to their presence.
- In the large room with the bell and the altar, they see traces of green slime on the wolf corpses. They enter the room, and a large green slime drops from the ceiling on top of Pholgon.
- The slime starts to dissolve Pholgon’s magic plate armor…
- Ploikal summons an invisible servant, who, in no time at all, gets Pholgon out of his armor. Then, they head to the room with the pool and try to wash off the slime, but that doesn’t work.
- Next, with the help of torches, they try fire, which does work. The slime is scorched away. Pholgon’s armor is severely damaged but still somewhat usable.
- Four cavemen appear and grunt at the party to get away.
- They offer the cavemen rations, which they accept, and sit down to eat.
- The party continues on their way. They head north and come to a room with piles of furniture and a bookcase, which turns out to be a secret door. The room behind it is a lab of some sort. It smells of sulfur. They send the unseen servant inside to open a glass cabinet, which triggers a gas trap. Now secure, the room is looted for its valuables.
- The party backtracks and continues east, where they find a library patrolled by a caveman and a bonecrusher dog. They are also offered some rations, which they accept and feed to the dog.
- The party makes use of the opportunity to search the library. Ploikal is surprised by a nest of large centipedes, but Pholgon manages to stomp them all to death in no time at all.
- Having found nothing, Ploikal frustratedly moves on further east, where there is yet another library patrolled by a caveman and dog. These, however, are a lot more hostile, and a fight breaks out. The caveman and dog in the other room almost immediately join the fray, as do the four other cavemen from further back, not much later. Two light foot soldiers are killed, but the party emerges victorious in the end.
- After a search of the library, which turns up nothing, they inspect another archway and find a chute leading up, with a grate set inside. Dygardo climbs on Pholgon’s back to poke at the grate with his ten-foot pole. As they do this, a grey ooze emerges from around a corner, surprising them. It grabs Pholgon, once again starting to dissolve his armor. Dygardo topples from Pholgon’s neck and falls on his backside. Luckily, Pholgon manages to escape the grasp of the ooze, and the party collectively makes a run for the exit.
- They arrive back home without further issues.
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