Updated the wilderness rules with an explicit formula for deriving movement points per turn from MV, and stat blocks for common mounts.
Updates
I’ve added a page on psionics, which at character creation is an option for players to use if they don’t mind the extra complexity it brings.
Just a quick note to say I have just updated the wilderness rules with some additions:
- Included hills as terrain type
- Added rules for mounts
- Added a rule for searching
- Adjusted getting lost rule
That’s it.
First post. Not sure I’ll use these updates much. But for now I’ll just note that I have added some initial bits of content that should help players get into the vibe of things. We are kicking off our first season next Friday. Exciting.